plugins {
    id "com.android.application"
    // START: FlutterFire Configuration
    id 'com.google.gms.google-services'
    // END: FlutterFire Configuration
    id "kotlin-android"
    // The Flutter Gradle Plugin must be applied after the Android and Kotlin Gradle plugins.
    id "dev.flutter.flutter-gradle-plugin"
}
apply from: file("../../../android/local-config.gradle")

def localProperties = new Properties()
def localPropertiesFile = rootProject.file("local.properties")
if (localPropertiesFile.exists()) {
    localPropertiesFile.withReader("UTF-8") { reader ->
        localProperties.load(reader)
    }
}

def flutterVersionCode = localProperties.getProperty("flutter.versionCode")
if (flutterVersionCode == null) {
    flutterVersionCode = "1"
}

def flutterVersionName = localProperties.getProperty("flutter.versionName")
if (flutterVersionName == null) {
    flutterVersionName = "1.0"
}

android {
    namespace = "io.flutter.plugins.firebasecoreexample"
    compileSdk = flutter.compileSdkVersion
    ndkVersion = flutter.ndkVersion

    compileOptions {
        sourceCompatibility = project.ext.javaVersion
        targetCompatibility = project.ext.javaVersion
    }

    kotlinOptions {
        jvmTarget = "17"
    }

    defaultConfig {
        applicationId = "io.flutter.plugins.firebasecoreexample"
        // You can update the following values to match your application needs.
        // For more information, see: https://docs.flutter.dev/deployment/android#reviewing-the-gradle-build-configuration.
        minSdk = flutter.minSdkVersion
        targetSdk = flutter.targetSdkVersion
        versionCode = flutterVersionCode.toInteger()
        versionName = flutterVersionName
    }

    buildTypes {
        release {
            // TODO: Add your own signing config for the release build.
            // Signing with the debug keys for now, so `flutter run --release` works.
            signingConfig = signingConfigs.debug
        }
    }
}

flutter {
    source = "../.."
}
